Fernando Jin← All work

Case 01 / Hashira Game Studios / Fortnite

Go Garden

A farming loop built for Fortnite, end to end, by the Hashira team.

Role

Founder · game & art direction

Team

Hashira team

Platform

Fortnite (UEFN)

Status

Published
Go Garden — reef world
FIG. 01Reef world · community gameplay capture, Oct 2026

01 / Problem

Make a farming game on Fortnite that players come back to, in a crowded Simulation & Tycoon category.

02 / My contribution

Game design & GDDEconomy balancingArt directionTeam & dev managementAI-assisted development3D modelingUI & UX

Team-built game. My scope is listed above. SypherPK partnered on promotion.

03 / Decisions

01

One readable loop

Plant → harvest → sell → expand.

02

Growth while offline

Farms keep growing between sessions.

03

Seasonal events

New worlds give a reason to return.

04 / Verifiable results

MetricValueSourceStatus
Minutes played · Go Garden620.1MFortnite.GG · 27 Oct 2026Verified 27 Oct
Day 1 / Day 7 retention · last 24h30% / 18%Fortnite.GG · 27 Oct 2026Verified 27 Oct
Average playtime · last 24h53.6 minFortnite.GG · 27 Oct 2026Verified 27 Oct
Minutes across six islands · Hashira1B+Fortnite.GG · 1,074.9M summed · 27 Oct 2026Verified 27 Oct
SypherPK video110.8K viewsYouTube · 26 Oct 2026Verified 26 Oct
Loserfruit video30.3K viewsYouTube · 26 Oct 2026Verified 26 Oct
CouRage video · #EpicPartner325.8K viewsYouTube · 26 Oct 2026Verified 26 Oct
Top5Gaming video · #EpicPartner133.6K viewsYouTube · 26 Oct 2026Verified 26 Oct

Views are from one day, not summed as a single audience. Hashira-wide numbers are not attributed to Go Garden alone. Retention and playtime change daily.

05 / Go Garden on YouTube